Entry tags:
[OOC] Application for Witches Reign [accepted]

Name: Kathrine
Journal:
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Contact: spkathrine[@]gmail.com / chocolateisbrainfood @ plurk

Character Name: Galatea
Series: DC Animated: Justice League Unlimited
Gender: Female
Age & Canon Point: unknown (physically in mid-20s), during her fight with Supergirl on The Watchtower
Requested Sponsor: N/A
Entry position (Cadet, SeeD, Instructor, other): Instructor, Information Technology and Intermediate Weapons Training: Firearms and Projectiles
History: DCAU Wiki
Garden History:
When Galatea first arrived, she only joined the SeeD program as a means of passing the time and maybe getting in some new techniques that she could use when she finally managed to get back to her world. Especially any techniques that she could use to kill Supergirl and get rid of the Justice League. She found that she was not the best student, oh no.
Galatea isn’t stupid, she’s actually quite intelligent. She just didn’t have the attention span for sitting through classes and not doing anything besides notes/tests/homework/etc. She hated it. It was like a form of torture. However, getting to do the physical courses, like weapons training, was fun. So that’s why she ended up choosing Covert Operations as her specialization with some extra WTR courses for her electives. She was used to covert ops from her missions back home and it allowed her to focus a bit more instead of letting her boredom get to her. A challenge, she loves those. And fights? She definitely got into one or two (or a few). She’s someone who is used to dealing with direct conflict with her fists and laser beam eyes. This of course didn’t fly in the Garden and she got into trouble more than once. The risk of failing at something as stupid in her opinion as school was enough for her to shape up and learn to keep her hands to herself, at least until she graduated.
Becoming a teacher wasn’t what she had in mind, but hey, when you’re not on missions, you need something to do. Being idle isn’t her style. So she decided to take on instructing the information technology course and one of the weapons training courses because she thought it would be amusing to torment some kids with homework (just like she felt tortured by it). She didn’t realize how much work it would be on her end at the time, but she’s learned to manage it and she isn’t that bad of a teacher, either, despite being a little heavy on the homework.
Abilities & Physical Abnormalities:
As a clone of Supergirl aged to her prime, Galatea has all the abilities that are she could have potentially gotten. She has super strength (semi-trucks? small buildings? Nothing to her), super speed (not as fast as the speed of light, but well beyond the speed of sound), super hearing, and she has super healing (hours/days what might take a normal human a few weeks/months). She is nearly invulnerable, but things like very large explosions or high voltage electrocution can still hurt her. And kryptonite, the given weakness. She also has a very high level of stamina (which means she doesn’t get tired easily or need as much sleep, part of why she dislikes boredom). Her vision goes from normal to x-ray to microscopic to heat/laser beams whenever she wants. And the flying, too. Gravity means so little to her. She also has a psychic link to the Supergirl of her world, but it’s been jammed currently for the sake of keeping Supergirl out of her head and vice versa.
Personality:
Galatea, when one first meets her, is not what you could call a “good girl.” She can pretend and she can play along to lull people into a false sense of security or to get what she wants out of them, but Galatea in many ways looks at other people as tools/toys. Her upbringing happens so quickly (from embryonic cells to adult woman with lethal powers in a couple years) that she didn’t have the chance to make bonds with a large group of people or learn to care about anyone. Her maturity level is a strange mix of high critical reasoning, adult responsibilities and childish egocentrism. Her priorities are herself and her mission. She was created as a clone of Supergirl so she could take Supergirl, Superman, and any other super-powered threat to the world down if needed and no one has ever let her forget that. So if she wants to amuse herself or do something just for the hell of it, she will, because she deserves a little freedom, don’t you think? A girl just wants to have a little fun every now and then.
Still, beneath her selfish and flippantly cruel exterior, Galatea is a person filled will doubt. The only person who really shows her affection is Dr. Emil Hamilton, who is also the one who headed the project creating her. She looks at him as her father, the person she wants to please more than anyone (except perhaps herself), but she also doubts that he cares about her and sometimes wonders if he only sees her as a weapon. The fact she cannot truly trust anyone around her in Cadmus is also part of the reason she doesn’t trust anyone else. She also has lived with the fact that she’s a clone her entire life (few short years that it’s been) and thus in many ways she’s not “real.” But Galatea refuses to accept this and one of the reasons she really wants to kill Supergirl is so that she can be the only one, the better one. She knows she’s faster, stronger, smarter and more capable than Supergirl, but the fact she is a “copy” of her will always eat at her.
The only reason why she even revealed herself to Supergirl to begin with was their psychic link. Supergirl was seeing Galatea’s memories of training programs and murders she had committed for the government, while Galatea was feeling Supergirl’s emotions and sense of camaraderie/caring for other people. It got in the way of her missions and made her hesitate in killing on command. Doing that made her a liability to Cadmus and to Hamilton, which Galatea was not going to let stand. So she made the choice to get rid of Supergirl, but it backfired and Galatea was severely injured. Cadmus healed her and enhanced her aging even more so that she was at the peak of her physical development. Good thing to her, because she wanted to get even stronger and get back at Supergirl, but it also showed that Cadmus only cared about making her the perfect weapon against the metahumans of the Justice League. She herself didn’t really even care about the Justice League, no matter how often it was drilled into her head that they were all potential threats who could attack the Earth at anytime. She followed orders because that’s what she was supposed to do and it would keep Cadmus and Hamilton happy with her. When her own interests outweighed those orders, she disregarded them and did what she wanted. Killing Supergirl became her own way of proving that she was not only real, but also better in every way. If she did that, it also gave Hamilton and Cadmus what they wanted, so to her it was a win-win situation.
When Galatea first arrived in the Garden, she was angry, bitter and still fully intending to hunt down Supergirl (Kara) and kill her. She had been stopped right in the middle of doing what she had wanted to do for MONTHS. Talk about the proverbial cold shower. She instead found herself stuck in Balamb Garden, no way home and no way to get at the person she wanted to kill most. And it turns out to be the best thing for her, although she never would have admitted that to anyone.
Without the shadow of Supergirl blanketing her and Cadmus there breathing down her neck with other “back-ups” in the wing to take over if she failed, Galatea got the chance to be her own person in every way. Her being a clone isn’t a big deal (even if it’s still a sore spot and don’t mention it or you’ll be in trouble), nor is it something she even has to bring up. She also found that despite being so good at killing and following missions, she wasn’t that great at living a normal life long-term (or as normal a life as she had ever gotten). She had to get used to it and there were many bumps along the road.
She’s still a selfish person. She still enjoys punching someone over trying to talk out their problems, and she enjoys being a bit of a hedonist with her creature comforts, but living in this other world for so long makes her wonder at times if she should even want to go back. Which of course, she’ll say she does if someone would ever bother to ask her, but she doesn’t really lend herself to getting close to that many people. She’d rather taunt, tease, and maybe bully them just a little instead of trying to make friends.
Becoming a teacher was not the first thing Galatea would have thought to do for herself, nor would it be the first route anyone else probably thought she would take. Which made it almost a given to her. She likes a challenge. The work is boring, but she’ll find ways of doing it or getting around it (like not grading most of the homework beyond whether or not the student turned it in). She loves to prove people wrong about her by showing that hey, she may not be the nicest person, but she managed to teach these kids something useful, didn’t she? If someone thought she wouldn’t cut it (even if it was just Galatea herself), then she sure as hell was out to show them she could.
What are your plans for the character in-game?
I want Galatea to find other people to be close to, which I think even given a year and some months in the Garden, she wouldn’t have attempted to do more than “oh I could use this person some day, maybe.” She doesn’t really make bonds because she doesn’t know how to get close beyond seeing a person as someone to be used or who might want to use her and I want to explore her development in changing that. I also think she’ll be an interesting teacher to have since she can be no-nonsense about making her students do the work and she’s not above using a little humiliation if necessary to get them on the right track. Should this become a problem that others reprimand her for, I think that will be a fun development to play out.
Anything else? Nope!

Complete TWO out of the FOUR options.
i) IC Questionnaire (There will be some lying here.)
What do you prefer to be known as?
My “friends” call me Tea. Galatea’s a bit of a mouthful, don’t you think?
How old are you?
Asking a girl her age isn’t considered polite conversation in my world, you know. But it’s 24.
Do you have any history in combat?
You could say that. I’m a bit of a superhero back in my world. Protecting the Earth from other super-powered menaces, and all that. Full-time job.
If so, have you ever killed?
Sometimes you have to get your hands dirty to keep the world safe.
i) How do you feel when you get involved in some project that calls for immediate and rapid activity?
I like it when things happen fast. It keeps me from getting bored.
ii) Do you organize and initiate leisure activities?
Just my own. I’m a girl who knows how to enjoy the finer things in life when I can.
iii) What role do you take when working in a group?
Depends. Usually I’m the point-girl and the muscle at the same time. Kind of hard to stop someone who can make you move. But I’m also good at giving orders in the middle of a rough situation.
iv) How talkative are you around other people?
Got to find something to fill up the silence. If they don’t, I will.
v) What three things would you want to have with you on a desert island? State your reasoning.
A towel, sun lotion, and a hot guy to rub that lotion on my back. It sounds like I took a break for the day and went on vacation.
vi) Is it important to be liked by a wide range of people?
Not really. If you’re doing everything right and they can’t handle it, then it’s not like it’s your problem. But everyone could use someone around when they need it, I guess.
vii) When the odds are against you, is it worth taking a chance?
Usually the odds aren’t against me. But sure. What’s life without a little risk?
viii) Do you consider yourself to be an impulsive person?
Sometimes. I like having some fun in my life, but I’m not stupid. I know how to think things through.
ix) Would you agree that planning things ahead takes the fun out of life?
Marking everything down to the letter and synchronizing your watch by it is so boring. I don’t know how anyone could live that way.
x) Do you like surprises?
Only when I’m causing them.
xi) Do you sometimes wonder if there is something wrong with you?
Everyone has something wrong with them, but I tend to look at all the ways I’m perfect just the way I am. Who needs to depress themselves like that?
xii) Do you consider yourself to be smarter than your superiors, and disagree with their decisions?
Smarter, maybe not, but I’m not as stupid as they think I am either. They could probably listen to me a little more.
xiii) Lastly, how do you feel about cabbages?
They’re leafy. And smell when they’ve been cooked too long. Not really my kind of vegetable.
ii) Prose sample
She looked over the stack of papers on her desk and was tempted to throw them out. Not like she had planned to grade them anyway, but the brats had done their work. All of them, which was the surprising part. Or maybe she’d had too many details about schools implanted in her brain from TV shows.
With her legs propped up on the desk, she leans back in her chair a bit more, stretching out and enjoy the peace and quiet for the little amount of time that she would. Soon enough she’d be itching to get out of the room and go do something else more fun. Maybe she could go beat up the dinosaur again. Except that was too boring for her after the first few dozens of times.
Maybe she could find a volunteer to shoot at her. One of her students had to want extra credit, didn’t they? Maybe if they managed to hit her she’d give them a free pass on homework for the rest of the semester. If they cut blood, they might just get an A.
After she caught up to them, of course.
Galatea flipped backwards out of the chair into the air—pointless display maybe, no one else was around, but she just spent months having to fake someone far too normal for their own good. She deserved a bit of flashiness—and landed closer to the door. She opens the door and turns to leave the classroom, but not before taking a quick look back at the stack of paper. Her eyes burn for a moment, everything turning a familiar sheen of red and she knows that in one second all of her annoying little flammable troubles could be gone in a flash of flames—and maybe her desk, too.
The red fades and there sitting in their innocuously pile is the brats’ homework.
“I’ll just give everyone a complete,” she muttered to herself with a bored huff and walked out, shutting the door a bit loudly behind her. Going into town and finding someone who would buy her a nice drink sounded like a good idea.